Zirconium Sturgeon by sock_737


Big Fish.


Info:

Cruise the Liberty City streets in the quirky but stylish Zirconium Sturgeon.

Based on the 1965 Plymouth Barracuda. With elements from the '66 Dodge Charger, '65 Mustang, '63 Corvette and the '64 Dodge Dart.

The interior is fully colorable, and it also features secondary color body stripes.

It has the ability to spawn with all the side windows down like a proper two door hardtop. The passenger side mirror is also an optional extra.

Eight different wheel options are available, and five different tire texture options are available. Refer to the respective folders for more info.

Features proper LOD's. It also includes compatibility for the LibertyPlates mod by Shvab, including the recent 1.2.6.4 update for license plate lights.


Credits:

Model and textures made by sock_737.

Funding, porting, finalization, and public release by Thundersmacker.

Other car parts and etc. from GTA IV cars by Rockstar Games.

Rally wheels from CSR Classics by Boss Alien Ltd and Mad Atom Games, originally ported by GCT.

The base wheels used for the painted steel wheels, originally created by GCT.

White letter tire textures made by RooST4R and ItsJustCurtis.

Thanks to MrFinger, TMM, and diporrison for testing.

Declasse Tampa GT featured in screenshot made by MrFinger.

Ubermacht Trinity featured in screenshot made by TMM.

Dominator 645 mod featured in screenshot made by johndoe968 and Rodger Dodger.

DISCLAIMER:

The Dominator 645 used was a quick IV port only made for the screenshot and will not be released.


Notes:

You can replace any 2-door vehicle with the Sturgeon. Though it would be recommended to add it rather than replace another car.


Bugs:

None.


Data Lines: Use these or you will be punished with glitches!


handling.dat

vanilla IV style

STURGEON       1600.0  8.0   85	0.0 0.0 -0.26 		0.0  4  0.19  1.0 135.0	0.20 0.65 0.5  35.0		1.20 0.85 17.0 0.15 0.47		1.4  0.8  0.8  0.13 -0.16 0.003  0.5  		1.0 1.0 0.8 1.5 	0.0  18000 		240000		0				0

"realistic" style

STURGEON       1600.0  2.00  88	0.0 0.08 -0.34 		0.0  4  0.194 1.0 147.0	0.205 0.700 0.45 32.0		1.24 1.05 15.4 0.15 0.4800		1.9  1.0  1.1  0.13 -0.16 0.003 0.50  		1.0 0.6 1.1 1.5 	0.0  28000 		240000		0				0

vehicles.ide (Choose the line based on what wheel category folder you chose from)

-Stock

sturgeon, 	sturgeon,		car,		STURGEON,	STURGEON,		VEH@LOW,	VEH@LOW_LE2_RI2,	5,	2,		0.1792,	0.1792,		0,	2,	1.0	,0,	ext_conv+ext_strong

-Muscle

sturgeon, 	sturgeon,		car,		STURGEON,	STURGEON,		VEH@LOW,	VEH@LOW_LE2_RI2,	5,	2,		0.1985,	0.1985,		0,	2,	1.0	,0,	ext_conv+ext_strong

carcols.dat

sturgeon,       28,113,1,28, 28,28,0,28, 40,117,94,117, 32,32,27,98, 31,31,30,40, 30,30,131,93, 53,53,58,55, 52,52,59,108, 57,114,50,108, 61,57,59,61, 65,65,79,97, 69,69,82,1, 113,83,18,83, 2,2,86,120, 71,77,64,122, 81,81,83,114, 87,0,83,77, 110,106,119,108, 106,0,90,106, 95,95,96,108, 22,1,26,123, 16,16,98,109, 0,0,6,28, 0,106,3,106,

vehOff.csv

VEHICLE sturgeon FIELD BOOT_OPEN POS 0.463629 -1.782431 0.116556 ANGLES 0.504391 0.000031 2.666432 FOV 55.000000
VEHICLE sturgeon FIELD BONNET_FWD POS 0.000977 0.706982 0.408911 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE sturgeon FIELD BONNET_BWD POS -0.000244 -1.657200 0.473197 ANGLES 0.000555 -0.000000 3.141539 FOV 55.000000
VEHICLE sturgeon FIELD CINEY_WHEEL POS -1.246528 -0.074378 -0.188182 ANGLES -0.019619 0.000041 -0.070264 FOV 55.000000
VEHICLE sturgeon FIELD CINEY_UNDER POS -0.000093 0.525146 -0.507446 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE sturgeon FIELD CINEY_MISC_1 POS 1.219054 -5.574454 0.558910 ANGLES -0.077053 -0.202789 0.049590 FOV 45.000000
VEHICLE sturgeon FIELD CINEY_MISC_2 POS -0.887986 -0.677804 0.541676 ANGLES -0.307070 0.346981 -0.499779 FOV 55.000000
VEHICLE sturgeon FIELD JACKED POS 0.073317 0.281982 0.067017 ANGLES 0.161570 -0.000000 2.053918 FOV 55.000000
VEHICLE sturgeon FIELD BUSTED POS -0.547626 0.350586 0.320923 ANGLES 0.058428 0.000000 2.709176 FOV 55.000000
VEHICLE sturgeon FIELD CARPHONE POS -0.469612 0.400879 0.410889 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE sturgeon FIELD BONNET_L POS -0.559999 -0.418457 0.366943 ANGLES 0.000201 0.000000 1.570402 FOV 55.000000
VEHICLE sturgeon FIELD BONNET_R POS 0.553998 -0.418457 0.366943 ANGLES 0.000201 -0.000000 -1.570188 FOV 55.000000
VEHICLE sturgeon FIELD CINEY_WHEEL_2 POS 1.205573 -1.780993 -0.090454 ANGLES -0.078771 0.214020 0.250561 FOV 55.000000
VEHICLE sturgeon FIELD CINEY_BACK POS -1.043068 0.310198 0.330811 ANGLES -0.187091 0.149464 -2.926005 FOV 55.000000
VEHICLE sturgeon FIELD BUMPER POS 0.000000 2.074097 -0.229492 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE sturgeon FIELD AIM_FR POS 0.000000 -0.584106 0.835327 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE sturgeon FIELD CINEY_FAR_1 POS -2.302823 -4.220329 0.266134 ANGLES -0.125411 -0.211409 -0.393421 FOV 55.000000
VEHICLE sturgeon FIELD CINEY_FAR_2 POS 1.833855 -4.222859 0.784912 ANGLES -0.150874 0.124260 0.281313 FOV 55.000000
VEHICLE sturgeon FIELD CINEY_FAR_3 POS 1.248601 2.546672 -0.257791 ANGLES 0.086236 -0.168181 2.479173 FOV 74.300003
VEHICLE sturgeon FIELD CINEY_FAR_4 POS -1.332277 3.983392 0.904074 ANGLES -0.301239 0.105778 -2.872471 FOV 55.000000

[sturgeon]
structType = 0
field_1 = 41328
flags = 0xAA628 
floatAsInt_A = -21.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_1_REVS_OFF
field_26 = 640.0
field_2A = 440.0
floatAsInt_2E = 5.06
floatAsInt_32 = 4.0
field_36 = 2700.0
field_3A = 2000.0
floatAsInt_3E = -6.0
floatAsInt_42 = 2.0
field_46 = 338.0
field_4A = 140.0
floatAsInt_4E = -1.82
floatAsInt_52 = 1.01
field_56 = 160.0
field_5A = 120.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 0.5
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -8.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = 6.0
floatAsInt_multiplier1200_8A = -0.32
floatAsInt_multiplier1200_8E = 0.67
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = VEHICLES_EXTRAS_V_STYLE_AIR_INTAKE
floatAsInt_multiplier1200_C2 = 0.333333
floatAsInt_multiplier1200_C6 = 1.20833
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_1_MUSCLE_CAR_1_START_DIST
hornSound = SABRE_GT_MULTI_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_ZIREONIUM
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_TWO_DOOR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 2.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 0
field_15F = 0
field_160 = 1